Ensuring that ‘weighted tangents’ was selected, as well as the default set to linear, we were then able to begin the task.Ĭreating 3 different polygons, cube, sphere and cone, I spaced them relatively evenly apart. To begin, we set the animation settings to ‘Realtime’ and ’24’ fps, via Windows-> Settings/Preferences -> Preferences. Built to be accessible to as many people as possible, Brush Ninja is free and private and suitable for people of all ages.For this task, we had to create a key-frame animation in Maya using three different 3D primitives. When used correctly, it can help bring your animated characters and objects to life.īrush Ninja is a simple animated gif creator. It can be used in many different ways to convey emotion, anticipation, and other aspects of character and story. Squash and stretch is a fundamental principle of animation that is used to create a sense of movement, weight, and impact. However, if you don’t use enough squash and stretch, your animations can look stiff and lifeless. If you overuse squash and stretch, it can make your animations look too cartoony or exaggerated (which might be what you want). One thing to keep in mind when using squash and stretch in animation is that it needs to be balanced with other principles like timing and spacing. This gives the audience a sense of what’s about to happen before it actually does. For example, if a character is preparing to run, their body might stretch out slightly before contracting as they launch themselves forward. Squash and stretch can also be used to create anticipation. This creates a visual representation of how the character is feeling, without having to rely on dialogue or other cues. For example, if a character is scared or surprised, their body might compress into a smaller shape before bouncing back up again. This creates a sense of impact and momentum that makes the movement feel more realistic.Īnother way that squash and stretch can be used is to convey emotion. For example, if a character jumps up into the air, their body will squash down as they land on the ground before stretching up as they propel themselves back up again. There are many different ways that squash and stretch can be used in animation. Squash and stretch helps to create this illusion by giving characters an organic sense of motion. When you watch a character in an animated film move, you should feel as if they have weight, mass, and momentum. The purpose of squash and stretch animation is to add more life and realism to characters and objects, making them appear more dynamic and fluid in their movements. This technique is used in both traditional hand-drawn animation and computer-generated animation. It involves exaggerating the shape of an object or character to create a sense of movement, weight, and impact. Squash and stretch is one of the most fundamental principles of animation, and it is often considered the cornerstone of the art form. This makes the character look like they're bouncing or stretching like rubber! It's a great way to make animations look more lively and interesting. When a character squashes, they get shorter and wider, and when they stretch, they get taller and thinner. Squash and stretch is a fun animation technique where characters change shape as they move around.
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